Dateien
Kurzbeschreibung
"Phatic Communication and the Deconstruction of the Game Interface"
The Exhibition Games. Computerspiele von Künstlerinnen presented several artistic deconstructions of the popular and classic computer games, such as ratio agendi #3 – Pong (2003), Painstation (2001), Atari-Noise (1999), The ASCII Unreal (1999) and QQQ (2002). Players of the Painstation are punished with an electric shock, a wave of heat and/or a whiplash for every mistake they make and in the adaptation of Pong the playground of the game is projected onto the floor of the exhibition room, and the players have to play Teletennis as if it was a real game of tennis. Many of these deconstructions are based on a disordering of the interface. The presentation focused the role of the phatic communication plays in the derailment of the gaming interface.
KünstlerInnen / AutorInnen
- Jack Post, Digital Games Research Group Maastricht, Netherlands
Termin
- 30. September 2004-2. Oktober 2004
Veranstalter
Hochschule für Bildende Künste (HBK), Braunschweig, Institut für Medienforschung (IMF, Germany)
Veranstaltungsort
HBK Braunschweig, Deutschland
Kommentar
Jahrestagung der Gesellschaft für Medienwissenschaften, Hamburg, Germany
Eingabe des Beitrags
, 07.12.2004
Kategorie
- Konferenz
Schlagworte
- Themen:
- Spiele
Ergänzungen zur Schlagwortliste
- Game Interface