Media Files
Abstract
This work investigates the feasibility of alternative means of physical interaction in VEs and is aimed at analysing whether humans can re-map established body function to learn and understand to interact with digital information in a cross-sensory environment. A further point is to attempt to establish a connection between learning, control of the interface and the degree of presence in the environment.
Although the interface may not be used in work-oriented shared environments, we also examine how cross-sensory environments are received by multiple users and whether it is a factor for establishing a sense of communication and co-awareness. The application enables cross-sensory interaction by visualising aspects of the user’s voice and, more concretely, map actions to a certain response.
A series of user studies show that users can gain control of such an intuitive interface and learn to adapt to new and previously unseen tasks in VEs.
Artists / Authors
- Christoph Grönegreß, University College London
Cooperators
- Mette Ramsgard Thomsen, University College London
- Mel Slater, University College London
Origination
United Kingdom, 2001
Submission
Christoph Grönegreß, Aug 29, 2002
Category
- research project
Keywords
- Topics:
- immersion |
- human-machine-interaction (HCI) |
- abstraction |
- perception |
- mixed reality |
- space |
- body |
- interactivity |
- virtual reality
- Formats:
- virtual environment |
- installation |
- 3D |
- interactive |
- multi user |
- computer graphic
- Technology:
- CAVE
Additions to Keyword List
- Cross-Sensory Interaction |
- Intuitive Interface |
- Sensory Plasticity |
- Presence