Media Files
Abstract
The Quake mod "QQQ" focuses on reality in modern computer games, simulated with photorealistic precision. The increasingly detailed 3D animation in these games creates a three-dimensional illusion that makes them fascinating, complete parallel worlds.
By manipulating Quake’s graphics engine, Betts breaks open and dynamises the hermetically perceived surfaces of the game architecture, transforming them into free moving graphical elements and flowing patches of colour that are constantly joining together to create new abstract patterns. QQQ is presented as an installation and can be played online in the exhibition room. This links the game to the actions of other Quake players in the net who, in turn, influence the game and thus the deconstruction of the graphical interfaces. This lends a performative aspect to the work, that extends it beyond the exhibition room.
(Katrin Mundt)
Artists / Authors
- Tom Betts › Biography
Origination
United Kingdom, 2002
Submission
, Apr 8, 2004
Category
- artistic production
Keywords
- Topics:
- games |
- space |
- media art
- Formats:
- interactive |
- multi user |
- internet |
- networked