Beiträge auf netzspannung.org- › BIOS [link 02] |
- › MultiCultureMolecular Humans [link 03] |
- › Private multi-verse Perception [link 04]
Kurzbeschreibungworking in areas of interactive multi-media installations, Virtual Reality, Internet and network culture projects.
Education: 2000-3003: Academy of Media Arts (KHM) Cologne, Germany. 1999-2000: Academy of Arts (HfbK), Hamburg, Germany. 1995-1999: The Royal College-University of Fine Arts (KKH), Stockholm, Sweden 1992-1995: Latvian Academy of Arts, Riga, Latvia
Participation in exhibitions and projects include:
Ars Electronica Festival in 1997, 1998 and 2002; EXPO 2000 - Hanover, German Pavilion; ArtGenda'2000 - Helsinki; TEMP @ KIASMA - Helsinki; ArtGenda'98 - Stockholm. Art+Communication II (1997) and III (2000) - Riga;
Solo exhibitions in Riga (1995, 1996), Stockholm (1999) and Cologne (2002) .
Awards, Prizes: Prix Ars Electronica 1998 "Award of Distinction" (2nd Prize) in ".net" category (within E-Lab team) "Honorary mention" at the 6. International Browserday competition - Amsterdam, 2002
URL: www.garancs.net
Homepage» http://www.khm.de/~jg [link 05] Institution- Academy of Media Arts, Cologne
» http://www.KHM.de [link 06] - RIXC - Riga Center for Media Culture
» http://www.RIXC.LV [link 07]
AnschriftKHM, Peter-Welter-Platz 2 50676 Köln E-Mail-Adressejg@khm.de [link 08] Werke / Projekte- MultiCultureMolecular Humans
» http://cellulae.net/humans [link 09] - BIOS
» http://bios.x-i.net [link 10]
Ausstellungen / Präsentationen- Ars Electronica, Linz, 1997
- Ars Electronica, Linz, 1998
- Ars Electronica, Linz, 2002
» http://www.aec.at/festival2002/ [link 11] - EXPO 2000, Hannover, 2000
Schlagworte- Themen
- Visual Effects |
- Mixed Reality |
- Audio |
- Medienkunst |
- Community |
- Datenbank |
- Interaktivität |
- Augmented Reality |
- Wissensräume |
- Virtuelle Realität |
- Datenraum |
- Interface |
- Netzkunst |
- Konzeptuelle Arbeit |
- Abstraktion |
- Kollaboration |
- Informationsdesign |
- Vernetzung |
- Kommunikation |
- Wahrnehmung |
- Datamining |
- Echtzeit-Rendering |
- Immersion |
- Mensch-Maschine-Interaktion HCI |
- Hochgeschwindigkeitsnetze |
- Groupware |
- Biofeedback |
- Identität
- Formate
- Performance |
- Installation |
- Virtuelles Environment |
- Projektion |
- 3D |
- interaktiv |
- Computergraphik |
- multi-user |
- Internet |
- vernetzt
- Technik
- CAVE |
- Motion Tracking |
- Electrostatic Tracking |
- Java |
- Digitales Video |
- VRML |
- Midi |
- Virtual Studio |
- Datenbank |
- Optical Tracking |
- MPEG 4
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