Marc Cavazza, Fred Charles, Steven J. Mead


narrative representations and causality in character-based interactive storytelling


[link 01]

Kurzdarstellung

Kurzbeschreibung

In this paper we describe a fully implemented prototype for interactive storytelling using the Unreal™ engine. Using a sit-com like scenario as an example of how the dynamic interactions between characters and/or the user dramatise the emerging story. We present how all possible narrative variations are formalised using Hierarchical Task Networks. However, within interactive narrative representation, matters arise from the conjunction of different sorts of causality: physical, psychological and narrative.

KünstlerInnen / AutorInnen

  • Marc Cavazza, School of Computing and Mathematics, University of Teesside
  • Fred Charles, School of Computing and Mathematics, University of Teesside
  • Steven J. Mead, School of Computing and Mathematics, University of Teesside

Entstehung

Deutschland, 2001

Eingabe des Beitrags

Marc Cavazza, 15.06.2001

Kategorie

  • Forschungsprojekt

Schlagworte

  •  

Ergänzungen zur Schlagwortliste

  • AI-planning algorithms. |
  • Virtual characters |
  • Interactive storytelling |
  • Agent behaviour |
  • Emergent stories
  • › cast01//Living in Mixed Realities [link 02]
  • › PDF File [2 MB ] [link 03]
  • › Demo Video [10 MB ] [link 04]