Martin Schneider, Fabian Härle


GENIUS Bodybuilder

a Tool to create Avatars by Genetic Modelling


Interactive Evolution [link 01]

Interactive Evolution

Kurzdarstellung

Kurzbeschreibung

GENIUS Bodybuilder is a tool for the evolutionary design of arbitrary closed surfaces that integrates seamlessly into the 3D-modelling process. In contrast to prevailing evolutionary tools it is not built on a proprietary object representation, but makes use of a deformative approach that can be applied to commonly used surface representations such as polygon meshes or NURBS faces.The current implementation – GENIUS Sculptor – is used to create individual avatars out of prototypes by shape blending and free form deformation.The next step – Genius Creator – will be concerned with the creation of arbitrary forms using embryology, L-Systems and Cellular Automata.

KünstlerInnen / AutorInnen

  • Martin Schneider
  • Fabian Härle

Entstehung

Deutschland, 2000-2001

Eingabe des Beitrags

Martin Schneider, 15.06.2001

Kategorie

  • Forschungsprojekt

Schlagworte

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Ergänzungen zur Schlagwortliste

  • evolutionary design |
  • cellular automata |
  • L-systems |
  • shape blending |
  • evolutionary algorithms |
  • genetic modelling |
  • free form deformation |
  • computer graphics |
  • avatars |
  • plug-in |
  • facial features |
  • Maya
  • › cast01//Living in Mixed Realities [link 02]

» http://www.rz.tu-ilm…nau.de/~marsu/genius/ [link 03]

  • › PDF File [2 MB ] [link 04]