Jasminko Novak, Monika Fleischmann, Wolfgang Strauss


i2tv - interactive Internet-TV

Platform for live media productions and networked scenarios integrating Internet participants with participants on site.


Medial staging of Ottos Mops in i2tv [link 01]

Medial staging of Ottos Mops in i2tv

Kurzdarstellung

Kurzbeschreibung

The i2tv (interactive Internet-TV) system enables the realisation of live media productions and networked scenarios integrating Internet participants with participants on site. The challenge is to create a situation in which both on-line and on-site participants feel present and involved, while retaining the spezial properties of each modelity of presence. To achieve this, the i2tv system combines technologies for Internet-based multi-user interaction and awareness with broadcast technologies such as Internet streaming and Virtual Studio, as well as with technologies for Mixed Reality in shared physical space. This enables scenarios in which the audience, both local and on the Internet, can actively shape the connected event, using text, image, live audio or video. Application models for i2tv include the extension of the conference format into a Mixed Reality situation at the Memoria Futura Symposium and the re-conception of Ernst Jandl’s "Otto’s Mops" sound poem as a distributed poetry play and Mixed Reality television game.

AutorInnen

  • Jasminko Novak, Fraunhofer Institute for Media Communication, MARS Exploratory Media Lab › Biografie [link 02]
  • Monika Fleischmann, Fraunhofer Institute for Media Communication, MARS Exploratory Media Lab
  • Wolfgang Strauss, Fraunhofer Institute for Media Communication, MARS Exploratory Media Lab

MitarbeiterInnen

  • Predrag Peranovic, Fraunhofer Institute for Media Communication
  • Christoph Seibert, Fraunhofer Institute for Media Communication
  • Christiane Büchner › Biografie [link 03]

Entstehung

Deutschland, 1999-2001

Eingabe des Beitrags

jasminko novak, 13.09.2001

Kategorie

  • Software

Schlagworte

  • Themen:
    • Immersion |
    • CSCW |
    • Kommunikation |
    • Awareness |
    • Mixed Reality |
    • Streaming |
    • Community |
    • Hypermedia |
    • Internet |
    • E-Learning |
    • Wissensräume |
    • Narrative Intelligenz |
    • Interaktivität |
    • Telepräsenz
  • Formate:
    • Text |
    • Performance |
    • Streaming |
    • Installation |
    • interaktiv |
    • Hypermedia |
    • TV |
    • Enviroment |
    • multi-user |
    • Internet |
    • vernetzt
  • Technik:
    • Real Media |
    • Java |
    • GSM/ GPRS |
    • VRML |
    • Virtual Studio |
    • Datenbank |
    • HTML/ DHTML
  • › Archiv [link 04] |
  • › Archiv [link 05]
  • › i2tv project sheet [149 KB ] [link 06]