Dateien
Kurzbeschreibung
In this paper we describe a fully implemented prototype for interactive storytelling using the UnrealTM engine. Using a sit-com like scenario as an example of how the dynamic interactions between characters and/or the user dramatise the emerging story. We present how all possible narrative variations are formalised using Hierarchical Task Networks. However, within interactive narrative representation, matters arise from the conjunction of different sorts of causality: physical, psychological and narrative.
KünstlerInnen / AutorInnen
- Marc Cavazza, University of Teesside, United Kingdom
Termin
- 22. September 2001
Veranstalter
MARS Exploratory Media Lab under the patronage of Edelgard Bulmahn, German Federal Minister for Education and Research
Veranstaltungsort
Fraunhofer Institute for Media Communication, Sankt Augustin, Deutschland
Eingabe des Beitrags
, 05.03.2004
Kategorie
- Vortrag
Schlagworte
- Themen:
- nonlineare Narration
Ergänzungen zur Schlagwortliste
- Interactive storytelling