KurzdarstellungKurzbeschreibungTraditional 3d modeling software utilizes a complex interface that restricts free conceptual thinking. We have developed an alternative approach that is based on making marks with the body in space. This simplified interface reduces cognitive overhead, enhancing the conceptual development of geometric shapes. This system uses the Responsive Workbench to display geometry in the space of the user, and senses the hand and a number of tangible tools translate motion and action into form. KünstlerInnen / AutorInnen- Steven Schkolne, Caltech, USA
VeranstalterMARS Exploratory Media Lab under the patronage of Edelgard Bulmahn, German Federal Minister for Education and Research VeranstaltungsortFraunhofer Institute for Media Communication, Sankt Augustin, Deutschland Eingabe des Beitrags, 04.03.2004 Schlagworte- Themen:
- Mensch-Maschine-Interaktion HCI |
- Mixed Reality
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