Dateien
Kurzbeschreibung
Traditional 3d modeling software utilizes a complex interface that restricts free conceptual thinking. We have developed an alternative approach that is based on making marks with the body in space. This simplified interface reduces cognitive overhead, enhancing the conceptual development of geometric shapes. This system uses the Responsive Workbench to display geometry in the space of the user, and senses the hand and a number of tangible tools translate motion and action into form.
KünstlerInnen / AutorInnen
- Steven Schkolne, Caltech, USA
Termin
- 21. September 2001
Veranstalter
MARS Exploratory Media Lab under the patronage of Edelgard Bulmahn, German Federal Minister for Education and Research
Veranstaltungsort
Fraunhofer Institute for Media Communication, Sankt Augustin, Deutschland
Eingabe des Beitrags
, 04.03.2004
Kategorie
- Vortrag
Schlagworte
- Themen:
- Mensch-Maschine-Interaktion HCI |
- Mixed Reality