![Hallucination Hallucination](/cat/servlet/CatServlet/$files/230469/Hallucination1.jpg_l.jpg)
![]() | ||||||
![]() ![]() | ||||||
| ||||||
HallucinationInteraktive Videoinstallation | ||||||
| ||||||
KurzdarstellungKurzbeschreibung"Hallucination" ist eine interaktive Videoinstallation, in der Live-Bilder mit Bildern von Videodisc und Videotape vermischt werden, und dabei in Echtzeit und echter Größe einen verzerrten Spiegeleffekt auf dem Monitor entstehen lassen. Der Spiegel setzt den Betrachter in Brand und stellt außerdem eine "virtuelle" Frau in die Reflektion, die sich nicht wirklich im Raum befindet. Manchmal beobachtet die Frau die Zuschauer passiv, und manchmal wirken sich ihre Aktionen auf den virtuellen Raum aus. KünstlerInnen / AutorInnen
MitarbeiterInnen
EntstehungVereinigte Staaten, 1988-1990 Kommentar"Hallucination" ist ein Update von "Interactive Hallucination", in dem es keine "virtuelle" Frau als Teil des Werkes gab. Die Installation wurde zuerst 1990 im San Francisco Museum of Modern Art in der ersten größeren Ausstellung der Medienkunst-Abteilung des Museums, als "Bay Area Media" bezeichnet, gezeigt. Die Ausstellung wurde vom Kurator Robert R. Riley organisiert und stellte die Leistungen von 10 Künstlern heraus, die für eine Vielzahl Medienkunst-Formen Pionierarbeit leisteten und typisch für die San Francisco Bay Area waren. Eingabe des Beitrags, 18.02.2004 Kategorie
Schlagworte
Ergänzungen zur Schlagwortliste
| ||||||
InhaltInhaltliche Beschreibung"Hallucination" is a more elaborate version of "Interactive Hallucination" which was originally shown in 1988. Hallucination creates an image in a video "mirror" that distorts the reality of the live image by engulfing the viewer in flames in image and sound. The flames are only superimposed (keyed) where the people are within the image. The rest of the image reflects an accurate representation of the room. The flames are in color and the rest of the image is in black & white. The volume of the burning sounds is proportional to the distance of the viewer from the mirror. In other words, when no one is within the range of the mirror, there is no sound, and the closer the viewer gets to the mirror, the louder the flame sounds get. Another distortion of reality in the “mirror” is in the form of a virtual woman (she can be recognized on the videotape and slides by the fact that she is wearing a gray jump suit and she is not on fire). From time to time, this woman shows up in the reflection. The viewer might be standing looking at a reflection of themselves burning, and all of a sudden, a woman will be standing next to them in the reflection, but in reality there is no one next to them. Sometimes this woman does things that affect the live image. For example, she flips a coin and if she gets tails the viewers disappear, and if she gets heads they reappear. (Jim Campbell) | ||||||
TechnikTechnische BeschreibungThe technical challenge for "Hallucination" was figuring out how to accurately separate people out from within a video image without using a blue screen background. At the time this had never been done before as far as I knew. Obviously computers were too slow at the time to be able to do this, so I developed my own hardware to solve the problem. Hardware / Software50" rear projection 4x3 video monitor, b&w camera, 2 laser disc players, custom designed image processing electronics, Mac+ computer, Hypercard (since updated to PC and C++) (computer is just used as a sequencer) | ||||||
KontextStatement"Hallucination" was the first artwork that I created and I had unreal expectations of trying to make people understand what it might feel like to be mentally ill (even if just for a moment). In this regard the work was a complete failure as it’s too entertaining for such a complex topic. Sekundärliteratur
| ||||||
|
Liste der Links in der Seite: | |
http://netzspannung.org/database/images/124930/230463/de | |
http://netzspannung.org/media-art/ | |
http://www.jimcampbell.tv/ | |
http://netzspannung.org/database/streaming/124930/230461/de |