Karl Sims


Evolved Virtual Creatures

Computer-Animation


Evolved Virtual Creatures [link 01]

Evolved Virtual Creatures

Kontext

Statement

The "Evolved Virtual Creatures" project was developed in 1994 at Thinking Machines Corporation. I was an Artist in Residence there,
and was given the task of showing the computational ability of their Connection Machine (one of the first parallel processing supercomputers) in a visually demonstrable way.
This was the last project of a series, the others being 3d animations ("Panspermia", "Primordial Dance", and "Liquid Selves") and the interactive exhibit "Genetic Images".

Veröffentlichungen

  • Sims, K.arl: "Evolving Virtual Creatures"; in: Computer Graphics (Siggraph '94 Proceedings, Annual Conference Series), Juli 1994, S.15-22.
  • Sims, Karl: "Evolving 3D Morphology and Behavior by Competition"; in: Artificial Life IV Proceedings, MIT Press, 1994, S.28-39.
  • Sims, Karl: "Artificial Evolution for Computer Graphics"; in: Computer Graphics, Vol.25, Nr.4, Juli 1991, S.319-328.
  • Sims, Karl: "Interactive Evolution of Dynamical Systems." In: Varela, Francisco (Hrsg.): Proceedings of the First European Conference on Artificial Life: Toward a Practice of Autonomous Systems, MIT Press, 1992, S.171-178.
  • › Medienkunst und Forschung [link 02]

» http://web.genarts.com/karl/index.html [link 03]

  • › Siggraph Proceedings [PDF | 79 KB ] [link 04]
  • › Creatures [RealMedia] [link 05]
  • › Evolved Virtual Creature [JPEG | 52 KB ] [link 06]
  • › Artificial Life IV Proceedings [PDF | 87 KB ] [link 07]