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Pixel OrchestraVisualisierung von Musikspeicher und Regenerationsgerät | ||||||
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InhaltInhaltliche BeschreibungAbove all, the basic notion of this project is that music generates colour pixels on the screen and these pixels are printed on the paper, then this paper can generate music just like storing and playing a CD. In addition, people can compose and record music by marking color on the paper. In the first processing stage, people play the keyboard to generate color which creates a visualization and notation of the music. The next stage involves printing color pixels on the paper. The reason why we made this process is that we wanted the paper to be able to store the music, just like CDs and tapes. | ||||||
KontextHochschule / FachbereichRavensbourne College of Design and Communication URL der Hochschule» http://www.rave.ac.uk Betreuer des ProjektsProf. Karel Dudesek Kommentar des BetreuersThe Pixel Orchestra is a three way input output sound generative project: Seminar / KurzbeschreibungMA Interactive Digital Media at Ravensbourne College, London, is a relatively new course, since 1 year led by Professor Karel Dudesek of Vienna, who brings experience on a wide range of activities from media arts to interactive television to virtual reality. The intention is to offer a much broader horizon for students than that of typical "multimedia courses". Zuordnung ForschungsbereichIn the current second year, students have realised projects with spatial interaction and sound, using techniques such as video tracking and surround sound positioning. The current interest both from staff and students are works that reflect upon the experience of time based, or real-time art works, and that uses processes available in the software such as Max/MSP/Jitter to make prototypes and presentations of these ideas. Time is certainly a key part of media art installations. Viewers are familiar with works that are immersive, whether by use of VR equipment or large scale projection, and are seemingly looking for works that allow themselves to be immersed in the technology. What is interested in using software that can work in real-time and interactively, is that the "time" element of the work can be played with and thus we have ideas such as the memory recorder. Previous projects and works in progress are showcased on the website at: http://www.ma.rave.ac.uk/xr/ | ||||||
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Liste der Links in der Seite: | |
http://netzspannung.org/database/images/103110/103167/de | |
http://www.rave.ac.uk | |
http://netzspannung.org/digital-sparks/03/ | |
http://www.ma.rave.ac.uk/pixelorchestra | |
http://netzspannung.org/database/text/103174/Project1.doc |